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Real-time markerless tracking for augmented reality: the virtual visual servoing framework

by Andrew I. Comport, Eric Marchand, Muriel Pressigout, François Chaumette - IEEE TRANS. ON VISUALIZATION AND COMPUTER GRAPHICS , 2006
"... Tracking is a very important research subject in a real-time augmented reality context. The main requirements for trackers are high accuracy and little latency at a reasonable cost. In order to address these issues, a real-time, robust, and efficient 3D modelbased tracking algorithm is proposed for ..."
Abstract - Cited by 114 (29 self) - Add to MetaCart
Tracking is a very important research subject in a real-time augmented reality context. The main requirements for trackers are high accuracy and little latency at a reasonable cost. In order to address these issues, a real-time, robust, and efficient 3D modelbased tracking algorithm is proposed

Marker tracking and HMD calibration for a video-based augmented reality conferencing system

by Hirokazu Kato - in The 2nd International Workshop on Augmented Reality (IWAR 99 , 1999
"... We describe an augmented reality conferencing system which uses the overlay of virtual images on the real world. Remote collaborators are represented on Virtual Monitors which can be freely positioned about a user in space. Users can collaboratively view and interact with virtual objects using a sha ..."
Abstract - Cited by 527 (26 self) - Add to MetaCart
We describe an augmented reality conferencing system which uses the overlay of virtual images on the real world. Remote collaborators are represented on Virtual Monitors which can be freely positioned about a user in space. Users can collaboratively view and interact with virtual objects using a

Markerless Pose Tracking for Augmented Reality

by Chunrong Yuan
"... Abstract. In this paper a new approach is presented for markerless pose tracking in augmented reality. Using a tracking by detection approach, we estimate the 3D camera pose by detecting natural feature points in each input frame and building correspondences between 2D feature points. Instead of mod ..."
Abstract - Cited by 1 (0 self) - Add to MetaCart
Abstract. In this paper a new approach is presented for markerless pose tracking in augmented reality. Using a tracking by detection approach, we estimate the 3D camera pose by detecting natural feature points in each input frame and building correspondences between 2D feature points. Instead

MODEL-FREE MARKERLESS TRACKING FOR REMOTE SUPPORT IN UNKNOWN ENVIRONMENTS

by Er Ladikos, Selim Benhimane, Nassir Navab
"... Abstract: We propose a complete system that performs real-time markerless tracking for Augmented Reality-based remote user support in a priori unknown environments. In contrast to existing systems, which require a prior setup and/or knowledge about the scene, our system can be used without preparati ..."
Abstract - Cited by 1 (0 self) - Add to MetaCart
Abstract: We propose a complete system that performs real-time markerless tracking for Augmented Reality-based remote user support in a priori unknown environments. In contrast to existing systems, which require a prior setup and/or knowledge about the scene, our system can be used without

Multithreaded Hybrid Feature Tracking for Markerless Augmented Reality

by Taehee Lee, Tobias Höllerer , 2009
"... We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time system architecture that combines two types of feature tracking. Distinctive image features of the scene are detected and t ..."
Abstract - Cited by 12 (1 self) - Add to MetaCart
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time system architecture that combines two types of feature tracking. Distinctive image features of the scene are detected

Markerless tracking using planar structures

by Gilles Simon, Andrew W. Fitzgibbon, Andrew Zisserman - in the scene”, Proc. IEEE and ACM International Symposium. on Augmented Reality , 2000
"... We describe a markerless camera tracking system for augmented reality that operates in environments which con-tain one or more planes. This is a common special case, which we show significantly simplifies tracking. The re-sult is a practical, reliable, vision-based tracker. Further-more, the tracked ..."
Abstract - Cited by 103 (4 self) - Add to MetaCart
We describe a markerless camera tracking system for augmented reality that operates in environments which con-tain one or more planes. This is a common special case, which we show significantly simplifies tracking. The re-sult is a practical, reliable, vision-based tracker. Further

MonoSLAM: Realtime single camera SLAM

by Andrew J. Davison, Ian D. Reid, Nicholas D. Molton, Olivier Stasse - IEEE Transactions on Pattern Analysis and Machine Intelligence , 2007
"... Abstract—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM, is the first successful application of the SLAM methodology from mobile robotics to the “pure vision ” domain of ..."
Abstract - Cited by 490 (26 self) - Add to MetaCart
and camera hardware. This work extends the range of robotic systems in which SLAM can be usefully applied, but also opens up new areas. We present applications of MonoSLAM to real-time 3D localization and mapping for a high-performance full-size humanoid robot and live augmented reality with a hand

A Real-Time Tracker For Markerless Augmented Reality

by Andrew I. Comport, Eric Marchand, Francois Chaumette - In ACM/IEEE Int. Symp. on Mixed and Augmented Reality, ISMAR’03 , 2003
"... Augmented Reality has now progressed to the point where real-time applications are being considered and needed. At the same time it is important that synthetic elements are rendered and aligned in the scene in an accurate and visually acceptable way. In order to address these issues a real-time, rob ..."
Abstract - Cited by 55 (16 self) - Add to MetaCart
Augmented Reality has now progressed to the point where real-time applications are being considered and needed. At the same time it is important that synthetic elements are rendered and aligned in the scene in an accurate and visually acceptable way. In order to address these issues a real

A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment

by Steven Feiner, Blair Macintyre, Tobias Höllerer , 1997
"... We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how these two technologies might together make possible wearable computer systems that can support users in their everyday inter ..."
Abstract - Cited by 373 (36 self) - Add to MetaCart
We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how these two technologies might together make possible wearable computer systems that can support users in their everyday

Markerless Augmented Reality for Robots in Unprepared Environments

by Ian Y-h Chen, Bruce Macdonald, Burkhard Wünsche
"... Augmented Reality (AR) can assist humans in understanding complex robot information, and improve Human and Robot Interaction (HRI). However, many restrictions are imposed by the underlying technology used and thus have limited current AR systems to operate in controlled or modified robot environment ..."
Abstract - Cited by 3 (3 self) - Add to MetaCart
Augmented Reality (AR) can assist humans in understanding complex robot information, and improve Human and Robot Interaction (HRI). However, many restrictions are imposed by the underlying technology used and thus have limited current AR systems to operate in controlled or modified robot
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