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Planning Algorithms
, 2004
"... This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning, planning ..."
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Cited by 1108 (51 self)
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This book presents a unified treatment of many different kinds of planning algorithms. The subject lies at the crossroads between robotics, control theory, artificial intelligence, algorithms, and computer graphics. The particular subjects covered include motion planning, discrete planning
Shortest paths in simple polygons with polygonmeet constraints
, 2004
"... We study a constrained version of the shortest path problem in simple polygons, in which the path must visit a given target polygon. We provide a worstcase optimal algorithm for this problem and also present a method to construct a subdivision of the simple polygon to efficiently answer queries to ..."
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Cited by 6 (4 self)
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We study a constrained version of the shortest path problem in simple polygons, in which the path must visit a given target polygon. We provide a worstcase optimal algorithm for this problem and also present a method to construct a subdivision of the simple polygon to efficiently answer queries
Probabilistic Roadmaps for Path Planning in HighDimensional Configuration Spaces
 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION
, 1996
"... A new motion planning method for robots in static workspaces is presented. This method proceeds in two phases: a learning phase and a query phase. In the learning phase, a probabilistic roadmap is constructed and stored as a graph whose nodes correspond to collisionfree configurations and whose edg ..."
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Cited by 1276 (124 self)
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edges correspond to feasible paths between these configurations. These paths are computed using a simple and fast local planner. In the query phase, any given start and goal configurations of the robot are connected to two nodes of the roadmap; the roadmap is then searched for a path joining these two
Shortest paths and visibility inside triangulated curved polygons with applications to conic visibility
, 1998
"... ..."
Routing in a delay tolerant network
 Proceedings of ACM Sigcomm
, 2004
"... We formulate the delaytolerant networking routing problem, where messages are to be moved endtoend across a connectivity graph that is timevarying but whose dynamics may be known in advance. The problem has the added constraints of finite buffers at each node and the general property that no con ..."
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Cited by 612 (8 self)
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We formulate the delaytolerant networking routing problem, where messages are to be moved endtoend across a connectivity graph that is timevarying but whose dynamics may be known in advance. The problem has the added constraints of finite buffers at each node and the general property
Semantic Similarity in a Taxonomy: An InformationBased Measure and its Application to Problems of Ambiguity in Natural Language
, 1999
"... This article presents a measure of semantic similarityinanisa taxonomy based on the notion of shared information content. Experimental evaluation against a benchmark set of human similarity judgments demonstrates that the measure performs better than the traditional edgecounting approach. The a ..."
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Cited by 601 (9 self)
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. The article presents algorithms that take advantage of taxonomic similarity in resolving syntactic and semantic ambiguity, along with experimental results demonstrating their e#ectiveness. 1. Introduction Evaluating semantic relatedness using network representations is a problem with a long history
Querypoint visibility constrained shortest paths in simple polygons
, 2007
"... In this paper, we study the problem of finding the shortest path between two points inside a simple polygon such that there is at least one point on the path from which a query point is visible. We provide an algorithm which preprocesses the input in O(n 2 +nK) time and space and provides logarithmi ..."
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In this paper, we study the problem of finding the shortest path between two points inside a simple polygon such that there is at least one point on the path from which a query point is visible. We provide an algorithm which preprocesses the input in O(n 2 +nK) time and space and provides
Optimal Shortest Path Queries in a Simple Polygon
"... Let P be a simple polygon with n sides. This paper shows how to preprocess the polygon so that, given two query points p and q inside P, the length of the shortest path inside the polygon from p to q can be found in time O(Iogn). The path itself must be polygonal and can be extracted in additional ..."
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Let P be a simple polygon with n sides. This paper shows how to preprocess the polygon so that, given two query points p and q inside P, the length of the shortest path inside the polygon from p to q can be found in time O(Iogn). The path itself must be polygonal and can be extracted in additional
DART: Directed automated random testing
 In Programming Language Design and Implementation (PLDI
, 2005
"... We present a new tool, named DART, for automatically testing software that combines three main techniques: (1) automated extraction of the interface of a program with its external environment using static sourcecode parsing; (2) automatic generation of a test driver for this interface that performs ..."
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Cited by 823 (41 self)
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that performs random testing to simulate the most general environment the program can operate in; and (3) dynamic analysis of how the program behaves under random testing and automatic generation of new test inputs to direct systematically the execution along alternative program paths. Together, these three
Software pipelining: An effective scheduling technique for VLIW machines
, 1988
"... This paper shows that software pipelining is an effective and viable scheduling technique for VLIW processors. In software pipelining, iterations of a loop in the source program are continuously initiated at constant intervals, before the preceding iterations complete. The advantage of software pipe ..."
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Cited by 579 (3 self)
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pipelining is that optimal performance can be achieved with compact object code. This paper extends previous results of software pipelining in two ways: First, this paper shows that by using an improved algorithm, nearoptimal performance can be obtained without specialized hardware. Second, we propose a
Results 1  10
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