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Dynamic state space partitioning for external memory state space exploration
- Science of Computer Programming
"... Abstract. We describe a dynamic partitioning scheme usable by model checking techniques that divide the state space into partitions, such as most external memory and distributed model checking algorithms. The goal of the scheme is to reduce the number of transitions that link states belonging to dif ..."
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Cited by 3 (1 self)
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Abstract. We describe a dynamic partitioning scheme usable by model checking techniques that divide the state space into partitions, such as most external memory and distributed model checking algorithms. The goal of the scheme is to reduce the number of transitions that link states belonging
External Memory Algorithms and Data Structures
, 1998
"... Data sets in large applications are often too massive to fit completely inside the computer's internal memory. The resulting input/output communication (or I/O) between fast internal memory and slower external memory (such as disks) can be a major performance bottleneck. In this paper, we surve ..."
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Cited by 349 (23 self)
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survey the state of the art in the design and analysis of external memory algorithms and data structures (which are sometimes referred to as "EM" or "I/O" or "out-of-core" algorithms and data structures). EM algorithms and data structures are often designed and analyzed
Prioritized sweeping: Reinforcement learning with less data and less time
- Machine Learning
, 1993
"... We present a new algorithm, Prioritized Sweeping, for e cient prediction and control of stochas-tic Markov systems. Incremental learning methods such asTemporal Di erencing and Q-learning have fast real time performance. Classical methods are slower, but more accurate, because they make full use of ..."
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Cited by 378 (6 self)
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of the observations. Prioritized Sweeping aims for the best of both worlds. It uses all previous experiences both to prioritize important dynamic programming sweeps and to guide the exploration of state-space. We compare Prioritized Sweeping with other reinforcement learning schemes for a number of di erent
Dynamic State-Space Partitioning in External-Memory Graph Search
"... State-of-the-art external-memory graph search algorithms rely on a hash function, or equivalently, a state-space projection function, that partitions the stored nodes of the state-space search graph into groups of nodes that are stored as separate files on disk. The scalability and efficiency of the ..."
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Cited by 7 (4 self)
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State-of-the-art external-memory graph search algorithms rely on a hash function, or equivalently, a state-space projection function, that partitions the stored nodes of the state-space search graph into groups of nodes that are stored as separate files on disk. The scalability and efficiency
The parti-game algorithm for variable resolution reinforcement learning in multidimensional state-spaces
- MACHINE LEARNING
, 1995
"... Parti-game is a new algorithm for learning feasible trajectories to goal regions in high dimensional continuous state-spaces. In high dimensions it is essential that learning does not plan uniformly over a state-space. Parti-game maintains a decision-tree partitioning of state-space and applies tec ..."
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Cited by 255 (9 self)
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Parti-game is a new algorithm for learning feasible trajectories to goal regions in high dimensional continuous state-spaces. In high dimensions it is essential that learning does not plan uniformly over a state-space. Parti-game maintains a decision-tree partitioning of state-space and applies
External memory algorithms for state space . . .
, 2008
"... RAM is a scarce resource. Several real-world problems in model checking and action planning are beyond the reach of traditional RAM-based algorithms, due to the so-called state space explosion problem. This dissertation aims at designing a set of algorithms that mitigates the memory bottleneck probl ..."
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Cited by 1 (0 self)
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RAM is a scarce resource. Several real-world problems in model checking and action planning are beyond the reach of traditional RAM-based algorithms, due to the so-called state space explosion problem. This dissertation aims at designing a set of algorithms that mitigates the memory bottleneck
Global Games: Theory and Applications,
- Advances in Economics and Econometrics (Proceedings of the Eighth World Congress of the Econometric Society),
, 2003
"... Abstract Global games are games of incomplete information whose type space is determined by the players each observing a noisy signal of the underlying state. With strategic complementarities, global games often have a unique, dominance solvable equilibrium, allowing analysis of a number of economi ..."
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Cited by 250 (19 self)
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Abstract Global games are games of incomplete information whose type space is determined by the players each observing a noisy signal of the underlying state. With strategic complementarities, global games often have a unique, dominance solvable equilibrium, allowing analysis of a number
P.: Dynamic Partial-Order Reduction for Model Checking Software
- In: POPL (2005
"... We present a new approach to partial-order reduction for model checking software. This approach is based on initially exploring an arbitrary interleaving of the various concurrent processes/threads, and dynamically tracking interactions between these to identify backtracking points where alternative ..."
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Cited by 198 (2 self)
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alternative paths in the state space need to be explored. We present examples of multi-threaded programs where our new dynamic partial-order reduction technique significantly reduces the search space, even though traditional partial-order algorithms are helpless.
SARSOP: Efficient Point-Based POMDP Planning by Approximating Optimally Reachable Belief Spaces
"... Abstract — Motion planning in uncertain and dynamic environments is an essential capability for autonomous robots. Partially observable Markov decision processes (POMDPs) provide a principled mathematical framework for solving such problems, but they are often avoided in robotics due to high computa ..."
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Cited by 191 (16 self)
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applied the algorithm to a set of common robotic tasks, including instances of coastal navigation, grasping, mobile robot exploration, and target tracking, all modeled as POMDPs with a large number of states. In most of the instances studied, our algorithm substantially outperformed one of the fastest
PHAVer: Algorithmic verification of hybrid systems past HyTech
, 2005
"... In 1995, HyTech broke new ground as a potentially powerful tool for verifying hybrid systems – yet it has remained severely limited in its applicability to more complex systems. We address the main problems of HyTech with PHAVer, a new tool for the exact verification of safety properties of hybrid ..."
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Cited by 217 (9 self)
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of hybrid systems with piecewise constant bounds on the derivatives. Affine dynamics are handled by on-the-fly overapproximation and by partitioning the state space based on user-definable constraints and the dynamics of the system. PHAVer’s exact arithmetic is robust due to the use of the Parma Polyhedra
Results 1 - 10
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2,373