Searching for "The world is not a desktop." – sorted by Relevance.
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The Intelligent Room Project
- . In both cases the person has to go to the interface, enter the arti cial world (a desktop metaphor
- Cited by 31 (0 self) – Add To MetaCart
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The Responsive Workbench
- , we recognized that there is almost only small acceptance of a simulation of working worlds in a
- Cited by 27 (5 self) – Add To MetaCart
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From Snark to Park: Lessons learnt moving pervasive experiences from indoors to outdoors
- article titled “The world is not a desktop” Weiser (1993) sets out a goal of creating “a panoply
- Cited by 2 (0 self) – Add To MetaCart
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From Snark to Park: Lessons learnt moving pervasive experiences
- article titled “The world is not a desktop” Weiser (1993) sets out a goal of creating “a panoply
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The Intelligent Room Project
- the artificial world (a desktop metaphor for WIMPs, some three dimensional constructed space for VR
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Navigation-by-Music for Pedestrians: an Initial Prototype and Evaluation
- tracks and viewing a 3D block world on a desktop computer. The results indicated that the scheme had
- Cited by 1 (0 self) – Add To MetaCart
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Development and Specification of Multimodal and Multi-User Virtual Environments
- they are clearly analogies of things found in the physical world: a desktop, objects that can be dragged, machines
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Development and Specification of Virtual Environments
- of VE, since they are clearly made up out of analogies of things found in the physical world: a desktop
- Cited by 1 (1 self) – Add To MetaCart
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Visitor oriented design–Three studies of visitor accommodation and a call for action
- . ActiveWorlds (a desktop virtual reality system accessible over the Internet through PC compatibles
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