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Searching for "Subdivision Surfaces in Character Animation." – sorted by Relevance.

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  • Other Simplification Strategies  
  • by Average Normals, Progressive Meshes, Mesh Simplification — 1996
  • … circumscribed sphere Reading for next Tuesday (1/30) • DeRose, Kass, & Truong, "Subdivision Surfaces
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  • CS488/688 Fall 2001 References  
  • by Michael McCool, Kurt Akeley, Kurt X. Akeley, Tom Jermoluk, Tom Jermoluk, High-performance Computer Graphics, High-performance Computer Graphics — 2001
  • surfaces in character animation. In Computer Graphics (SIGGRAPH) Proceedings, pages 85–94, July 1998. [40…
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  • Data Type General Terms Design  
  • by Le-jeng Shiue, Jörg Peters
  • … approximations to a smooth surface for character animation, surface modeling, or physics simulation. Setting…
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  • Organizations  
  • by Vincent Lepetit (eds, Adrien Bartoli, Nassir Navab, Nassir Navab — 1986 — Proceedings of the M~RCH
  • … 231–238, 1996. [4] T. DeRose, M. Kass, and T. Truong. Subdivision surfaces in character animation
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