Searching for "Quitting Games." – sorted by Relevance.
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Over the last decade, Massively Multi-player On-line Role
- ” the game, but has not “quit” yet. Figure 4 plots the weekly rate of players joining and quitting
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The Social Cost of Cheap Pseudonyms
- of judgment, unstable network connections (a player who is faring badly in a backgammon game may quit the game
- Cited by 136 (4 self) – Add To MetaCart
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CALCULATIVE-BASED
- . Not only some players change from D to H, but also some players who quit the game previously choose to play
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The Utility of Adaptation vs. Signaling Action Tendencies in the Competition for Resources
- can perform two actions: they can “continue” the conflict game or they can “quit” the game . Each
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unknown title
- —playing is fun for her, and she is prepared to pay a reasonable price. She quits the game either when she loses
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Using heuristics to evaluate the playability of games
- negative experience (results in their wanting to play more, rather than quitting). Game Story 1 Player
- Cited by 19 (0 self) – Add To MetaCart
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An Online Community as a New Tribalism: the World of Warcraft
- for players to make comments how they were spending too much time playing the game and would eventually quit
- Cited by 2 (0 self) – Add To MetaCart
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Primitive Data Types Variables
- Letter; int areaCode; boolean quitGame; final boolean DEBUG = false; final int PENALTY = 25; � A constant
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Informant: Detecting sybils using incentives
- share Informant Target Fig. 1. Utilities in the Trust game when the Identities are independent. r r quit
- Cited by 1 (0 self) – Add To MetaCart
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Exploring the Edge of the Magic Circle: Defining Pervasive Games
- has to quit, or the game might be paused for a while – but these changes do not usually take place
- Cited by 1 (0 self) – Add To MetaCart

