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Searching for authors named "Matthias Lampe" – sorted by Relevance.

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  • The Potential of RFID for Moveable Asset Management  
  • by Matthias Lampe — 2003 — In Workshop on Ubiquitous Commerce at Ubicomp
  • …Moveable asset management is still not appropriately supported by existing IT systems. Items are not managed individually, information about location, status and usage is not accurate or lacking. This can cause delays in industrial operations, inefficient use or excess inventory of costly assets. We…
  • Cited by 4 (0 self)Add To MetaCart
  • The Smart Box application model  
  • by Matthias Lampe, Christian Flörkemeier — 2004 — Advances in Pervasive Computing
  • …This paper proposes the usage of a software framework, based on the Smart Box application model, for the development of applications or appliances of the Smart Box application domain. This class of ubiquitous computing applications can be described as automatic content monitoring applications using …
  • Cited by 6 (0 self)Add To MetaCart
  • Issues with RFID usage in ubiquitous computing applications  
  • by Christian Floerkemeier, Matthias Lampe — 2004
  • …Radio Frequency Identification (RFID) has recently received a lot of attention as an augmentation technology in the ubiquitous computing domain. In this paper we present various sources of error in passive RFID systems, which can make the reliable operation of RFID augmented applications a chall…
  • Cited by 10 (0 self)Add To MetaCart
  • Digitally Augmented Collectibles  
  • by Matthias Lampe, Christian Metzger, Elgar Fleisch, Oliver Zweifel — 2005 — International Conference on Ubiquitous Computing
  • …The Digitally Augmented Collectibles system extends the functionality of collector's items beyond simple exhibition and incorporates unobtrusively into a user's environment. It offers a simple interface to access item-specific information and establishes an emotional bond by playing itemrelated mult…
  • Cited by 1 (0 self)Add To MetaCart
  • Classifying Pervasive Games: On Pervasive Computing and Mixed Reality  
  • by Steve Hinske, Matthias Lampe, Carsten Magerkurth, Carsten Röcker — 2007 — in Pervasive Games, C. Magerkurth and
  • …Abstract. Pervasive Games have become popular in recent years. Their ambitious goal is to bring the computer into the world in order to augment existing games or to even come up with hitherto impossible or unthought-of forms of entertainment. This paper reflects on the various approaches to define w…
  • Cited by 2 (2 self)Add To MetaCart
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