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Design and Implementation for an Android based Massively Multiplayer Online Augmented Reality Game Entwurf und Implementierung für ein Android basiertes Massively Multiplayer Online Augmented Reality Game
, 2014
"... Hiermit versichere ich, die vorliegende Master-Thesis ohne Hilfe Dritter nur mit den an-gegebenen Quellen und Hilfsmitteln angefertigt zu haben. Alle Stellen, die aus Quellen entnommen wurden, sind als solche kenntlich gemacht. Diese Arbeit hat in gleicher oder ähnlicher Form noch keiner Prüfungsbeh ..."
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on mobile ad hoc networks (MANETs). The provided implementation of the game contains a centralized communication component that logs the network communication between players and therefore, is usable for data collection of network traffic in MANETs. The collected data
AGR 05
"... Responses of soil biological processes to elevated atmospheric [CO2] and nitrogen addition in a poplar plantation ..."
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Responses of soil biological processes to elevated atmospheric [CO2] and nitrogen addition in a poplar plantation
Flush: A Reliable Bulk Transport Protocol for Multihop Wireless Networks
"... We present Flush, a reliable, high goodput bulk data trans-port protocol for wireless sensor networks. Flush provides end-to-end reliability, reduces transfer time, and adapts to time-varying network conditions. It achieves these proper-ties using end-to-end acknowledgments, implicit snooping of con ..."
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We present Flush, a reliable, high goodput bulk data trans-port protocol for wireless sensor networks. Flush provides end-to-end reliability, reduces transfer time, and adapts to time-varying network conditions. It achieves these proper-ties using end-to-end acknowledgments, implicit snooping of control information, and a rate-control algorithm that op-erates at each hop along a flow. Using several real network topologies, we show that Flush closely tracks or exceeds the maximum goodput achievable by a hand-tuned but fixed rate for each hop over a wide range of path lengths and varying network conditions. Flush is scalable; its effective bandwidth over a 48-hop wireless network is approximately one-third of the rate achievable over one hop. The design of Flush is sim-plified by assuming that different flows do not interfere with each other, a reasonable restriction for many sensornet ap-plications that collect bulk data in a coordinated fashion, like structural health monitoring, volcanic activity monitoring, or protocol evaluation. We collected all of the performance data presented in this paper using Flush itself.