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Searching for authors named "Kostas Stathis" – sorted by Relevance.

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  • Interacting Components as Logic Programs That Play Games  
  • by Kostas Stathis
  • …: We present a framework for developing complex interacting components in computational logic. Interactive components are developed either as players making moves according to the rules of a game or as umpires that enforce the rules, thereby controlling the interactions of players. From building kno…
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  • Agents acquiring Resources through Social Positions: An Activity-based Approach  
  • by G. K. Lekeas, K. Stathis, Kostas Stathis — 2003 — In Proceedings of the 1st International Workshop on Socio-Cognitive Grids
  • …this paper is that we will need to use artificial agent societies [1, 11] in order to manage intelligently the resources and the interactions envisaged in sociocognitive grids. We are motivated by scenarios where location-independent smartservices provide the social and cognitive resources that agen…
  • Cited by 1 (1 self)Add To MetaCart
  • A Dialectic Architecture for Computational Autonomy  
  • by Mark Witkowski, Kostas Stathis — 1987 — In [Nickles et al
  • … This paper takes the view that to be considered autonomous, a software agent must possess the means by which to manage its own motivations and so arbitrate between competing internal goals. Using the motivational theories of Abraham Maslow as a starting point, we investigate the role that argument…
  • Cited by 1 (0 self)Add To MetaCart
  • Knowledge-Based Front-Ends as Games  
  • by Kostas Stathis, Marek Sergot — 1997
  • …: We present a framework for building complex interactive systems from simple components, with particular attention to the development of Knowledge-Based FrontEnds to software packages. The work is motivated from problems with the interactions of GLIMPSE [21] and FAST [14], two Knowledge-Based Front…
  • Cited by 4 (3 self)Add To MetaCart
  • Games as a Metaphor for Interactive Systems  
  • by Kostas Stathis, Kostas Stathis, Marek Sergot, Marek Sergot — 1996 — In HCI'96, People and Computers XI (To Appear). Springer-Verlang
  • …this paper is that `interactive systems are like games'. However, the value of the metaphor is here intended primarily for the system developer, to serve as a conceptual framework for the design and organisation of an interactive system with complex functionality. We are developing the use of this m…
  • Cited by 7 (7 self)Add To MetaCart
  • The Apriori Stochastic Dependency Detection (ASDD) Algorithm for Learning Stochastic Logic Rules  
  • by Christopher Child, Kostas Stathis — 2004 — In Proceedings of the 4th International Workshop on Computation Logic in Multi-agent Systems (CLIMA-04
  • …Abstract. Apriori Stochastic Dependency Detection (ASDD) is an algorithm for fast induction of stochastic logic rules from a database of observations made by an agent situated in an environment. ASDD is based on features of the Apriori algorithm for mining association rules in large databases of sal…
  • Cited by 3 (2 self)Add To MetaCart
  • Situating cognitive agents in GOLEM  
  • by Stefano Bromuri, Kostas Stathis — 2007 — Comm. Math. Phys
  • …Abstract. We investigate the application of a logic-based framework representing an agent environment as a composite structure that evolves over time. Such a complex structure contains the interaction between two main classes of entities: agents and objects. Interactions between these entities are s…
  • Cited by 4 (2 self)Add To MetaCart
  • A Fast Glimpse of Knowledge--Based Front--Ends as Games  
  • by Kostas Stathis And, Kostas Stathis, Marek Sergot — 1996 — Proc. of 1st International ConferenceonSuccesses and Failures of Knowledge-Based Systems in Real World Applications
  • …: We present a framework for interactive systems with particular attention to the development of Knowledge-Based Front-Ends to software packages. The framework is presented as a set of logic programs that enable the construction of complex interactive systems build from simple interactive components…
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