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Searching for authors named "Justine Cassell" – sorted by Relevance.

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  • Chess For Girls?: Feminism and Computer Games  
  • by Justine Cassell
  • …pointing out the benefits to be gained by chess playing? Or would we start companies designed to bring chess closer to pursuits that are more associated with girls---perhaps, as this parody did, by constructing chess pieces that resemble dolls? Or, finally, would we look into the contexts in which g…
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  • Believable Communicating Agents - Siggraph `96 Course Notes  
  • by Justine Cassell — 1996
  • …pointing also commonly occurs at the beginning of new narrative episodes and scenes, where it is the dominant gesture. In this context, pointing may mark the establishment of a new focus space (Grosz & Sidner, 1986). In adult narrations of cartoon stories, about three-quarters of all clauses are acc…
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  • Body Language: Lessons from the Near-Human i  
  • by Justine Cassell
  • …The story of the automaton had struck deep root into their souls and, in fact, a pernicious mistrust of human figures in general had begun to creep in. Many lovers, to be quite convinced that they were not enamoured of wooden dolls, would request their mistresses to sing and dance a little out of ti…
  • Cited by 3 (0 self)Add To MetaCart
  • Beat: The behavior expression animation toolkit  
  • by Justine Cassell — 2001
  • …The Behavior Expression Animation Toolkit (BEAT) allows animators to input typed text that they wish to be spoken by an animated human figure, and to obtain as output appropriate and synchronized nonverbal behaviors and synthesized speech in a form that can be sent to a number of different animation…
  • Cited by 132 (15 self)Add To MetaCart
  • More Than Just Another Pretty Face: Embodied Conversational Interface Agents  
  • by Justine Cassell — 2000 — Communications of the ACM
  • …this article I describe some of the features of human-human conversation that are being implemented in this new genre of embodied conversational agents. Then I describe an embodied conversational agent that is based on these features. I argue that, because conversation is such a primary skill for hu…
  • Cited by 21 (2 self)Add To MetaCart
  • A Framework For Gesture Generation And Interpretation  
  • by Justine Cassell — Computer Vision in Human-Machine Interaction
  • …this paper I describe ongoing research that seeks to provide a common framework for the generation and interpretation of spontaneous gesture in the context of speech. I present a testbed for this framework in the form of a program that generates speech, gesture, and facial expression from underlying…
  • Cited by 39 (3 self)Add To MetaCart
  • Storytelling Systems: Constructing the Innerface of the Interface  
  • by Marina Umaschi, Justine Cassell — 1997 — Proceedings of The Second International Conference on Cognitive Technology, IEEE
  • …Although recent years have seen an explosion in educational technology, there is still a lack of computational tools specifically designed to encourage exploration of identity and communication issues. Storytelling is a good medium for this type of exploration as it enables reflection about the inne…
  • Cited by 6 (2 self)Add To MetaCart
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