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Searching for authors named "Henry Fuchs" – sorted by Relevance.

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  • Distributing A Visible Surface Algorithm Over Multiple Processors  
  • by Henry Fuchs — 1977 — In Proceedings of the 1977 ACM Annual Conference
  • …Described is a procedure for executing a visible surface algorithm in a new multi-microprocessor system which utilizes distributed image and depth ("Z") buffers. It is shown that despite image distribution over a large number of processing and memory units, object coherence can still be ma…
  • Cited by 12 (3 self)Add To MetaCart
  • Dynamic Spatially Augmented 3D Painting  
  • by Deepak Bandyopadhyay, Ramesh Raskar, Andrei State, Henry Fuchs — 2001
  • …We present techniques for creating a Spatially Augmented Reality for moving polygonal objects in an indoor environment, and a system that uses these techniques for painting in 3D on these objects in real time. By tracking the object and projecting on its different surfaces with two or more projector…
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  • Illustrating Transparent Surfaces with Curvature-directed Strokes  
  • by Victoria Interrante, Henry Fuchs, Stephen Pizer — 1996 — In IEEE Visualization '96. IEEE
  • …Transparency can be a useful device for simultaneously depicting multiple superimposed layers of information in a single image. However, in computer-generated pictures — as in photographs and in directly viewed actual objects — it can often be difficult to adequately perceive the threedimensional sh…
  • Cited by 22 (2 self)Add To MetaCart
  • Spatially Augmented Reality  
  • by Ramesh Raskar, Greg Welch, Henry Fuchs — 1998 — In First IEEE Workshop on Augmented Reality (IWAR’98
  • …To create an effective illusion of virtual objects coexisting with the real world, see-through HMD-based Augmented Reality techniques supplement the user's view with images of virtual objects. We introduce here a new paradigm, Spatially Augmented Reality (SAR), where virtual objects are rendered dir…
  • Cited by 19 (6 self)Add To MetaCart
  • Life-Sized Projector-Based Dioramas  
  • by Kok-lim Low, Greg Welch, Anselmo Lastra, Henry Fuchs — 2001 — in Proceedings of the ACM Symposium on Virtual Reality Software and Technology
  • …We introduce an idea and some preliminary results for a new projector-based approach to re-creating real and imagined sites. Our goal is to achieve re-creations that are both visually and spatially realistic, providing a small number of relatively unencumbered users with a strong sense of immersion …
  • Cited by 3 (1 self)Add To MetaCart
  • The Delta Tree: An Object-Centered Approach to Image-Based Rendering  
  • by William Dally, Leonard Mcmillan, Henry Fuchs — 1996 — MIT AI Lab Technical Memo 1604, MIT
  • …This paper introduces the delta tree, a data structure that represents an object using a set of reference images. It also describes an algorithm for generating arbitrary re-projections of an object by traversing its delta tree. Delta trees are an efficient representation in terms of both storage and…
  • Cited by 19 (3 self)Add To MetaCart
  • Incremental volume reconstruction and rendering for 3D ultrasound imaging  
  • by Ryutarou Ohbuchi, David Chen, Henry Fuchs — 1992 — Proceedings of SPIE --- The International Society for Optical Engineering
  • …In this paper, we present approaches toward an interactive visualization of a real time input, applied to 3D reconstructs a regular 3D volume and renders it. Rendering is done by an incremental image-order ray-casting algorithm which stores and reuses the results of expensive resampling along the ra…
  • Cited by 16 (1 self)Add To MetaCart
  • Dynamic Shader Lamps: Painting on Movable Objects  
  • by Deepak Bandyopadhyay, Ramesh Raskar, Henry Fuchs — In Proceedings of Int. Symp. On Augmented Reality
  • …We present a Dynamic Spatially Augmented Reality system for augmenting movable 3D objects in an indoor environment using multiple projectors. We describe a real-time system for applying virtual paint and textures to real objects simply by direct physical manipulation of the object and a "paint brush…
  • Cited by 12 (1 self)Add To MetaCart
  • Optical Versus Video See-Through Head-Mounted Displays  
  • by Jannick P. Rolland, Henry Fuchs — 2000 — in Medical Visualization. Presence: Teleoperators and Virtual Environments
  • …We compare two technological approaches to augmented reality for 3-D medical visualization: optical and video see-through devices. We provide a context to discuss the technology by reviewing several medical applications of augmented-reality research efforts driven by real needs in the medical �eld, …
  • Cited by 25 (1 self)Add To MetaCart
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