Searching for "Hairy brushes." – sorted by Relevance.
-
A Solid Model Based Virtual Hairy Brush
- A Solid Model Based Virtual Hairy Brush SONGHUA XU � ,MIN TANG ,FRANCIS C.M. LAU, £ AND YUN-HE PAN
- Cited by 9 (4 self) – Add To MetaCart
-
unknown title
- Virtual hairy brush for painterly rendering q Abstract Graphical Models 66 (2004) 263–302 Songhua
- Add To MetaCart
-
Volume xx (200y), Number z, pp. 1--11
- Volume xx (200y), Number z, pp. 1–11 A Solid Model Based Virtual Hairy Brush Songhua Xu 1�2 Min
- Add To MetaCart
-
Advanced Design for a Realistic Virtual Brush
- with a customized virtual hairy brush. Their brush motion and brush geometry deformation are controlled
- Cited by 6 (2 self) – Add To MetaCart
-
Simulating artistic brushstrokes using interval splines
- pigment [5]. Their simulation drew from the work of Strassman, who produced “hairy brushes” simulating
- Cited by 3 (1 self) – Add To MetaCart
-
Two Methods for Creating Chinese Painting
- are discussed. In computer graphics, Strassmann first modeled hairy brushes in 1986 [13]. He represented
- Cited by 6 (0 self) – Add To MetaCart
-
Perceptually-based brush strokes for nonphotorealistic visualization
- example of this idea was proposed by Strassmann [1986]; he constructed a “hairy brush”, a collection
- Cited by 3 (1 self) – Add To MetaCart
-
Physical-based model of ink diffusion in chinese ink paintings
- [Strassmann86] first described the hairy brush as a 1D array of bristles. Jintae Lee[Lee99] presented elastic
- Cited by 1 (0 self) – Add To MetaCart
-
Feature-constrained Texturing System for 3D Models
- Strassmann models hairy brushes in his 2D oriental black-ink painting system [1]. This work represents each
- Add To MetaCart
-
An Illustration Technique Using Hardware-Based Intersections and Skeletons
- ], while Strassmann [25] proposed a method for simulating hairy brushes in order to obtain watercolor
- Cited by 11 (3 self) – Add To MetaCart

