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Searching for "Fast Phong shading." – sorted by Relevance.

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  • Fake Phong Shading  
  • by Leonard Mcmillan, Daniel Vlasic, Daniel Vlasic — 2002
  • Phong approximation technique called “Fast Phong Shading” was introduced by Bishop and Weimer [4] in mid…
  • Cited by 1 (0 self)Add To MetaCart
  • CS488/688 Fall 2001 References  
  • by Michael McCool, Kurt Akeley, Kurt X. Akeley, Tom Jermoluk, Tom Jermoluk, High-performance Computer Graphics, High-performance Computer Graphics — 2001
  • …. Weimer. Fast phong shading. Computer Graphics (SIGGRAPH), 20(4):103 106, August 1986. [7] James F. Blinn…
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  • Multiple Viewpoint Rendering  
  • by Michael Halle — 1996 — in Computer Graphics, SIGGRAPH 98 Proceedings, ACM
  • … are incremental approximations such as Fast Phong shading [Bishop86]. Incremental algorithms amortize a one…
  • Cited by 11 (1 self)Add To MetaCart
  • [Wat89] A. Watt.  
  • by Fundamentals Of Three-Dimensional, Wcg John R. Wallace, Michael F. Cohen, Donald P. Greenberg A, Weh John R. Wallace, K. A. Elmquist, Ykft K. Yamaguchi, T. L. Kunii, K. Fujimura, H. Toriya Octree, Sss I. E. Sutherl, R. F. Sproull
  • …. Fast phong shading. Computer Graphics, 20(4):103--106, 1986. [Car84] Loren Carpenter. The a…
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  • VRML Primer and Tutorial  
  • by Daniel K. Schneider, Sylvere Martin-michiellot — 1998
  • …, Phong Shading can be quite slow depending on the complexity of the object. 1. Wireframe (fastest) 2…
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