Searching for "Computer shogi." – sorted by Relevance.
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Review: Computer Shogi Through 2000
- Review: Computer Shogi Through 2000 Takenobu Takizawa 1 and Reijer Grimbergen 2 1 School
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Artificial Intelligence 134 (2002) 121–144 Computer shogi
- Artificial Intelligence 134 (2002) 121–144 Computer shogi Hiroyuki Iida a,∗ , Makoto Sakuta a
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Differences between Shogi and western Chess from a computational point of view
- Differences between Shogi and western Chess from a computational point of view by Hitoshi Matsubara
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An attempt at automatic composition of Tsume-Shogi (Japanese Chess mating) problems by retrograde
- , and evaluation of problems. First, many mate positions of TsumeShogi problems are generated by a computer. One
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Game-Tree Search Algorithm Based On Realization Probability
- -of-the-art performance on a standard test suite for computer Shogi. Moreover, its performance gain is equivalent to a
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Pattern Recognition for Candidate Generation in the Game of Shogi
- & Grimbergen 1997 ] , we have given a detailed comparison between chess and shogi from a computational point
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Studies in Human and Computer Go: Assessing the Game of Go as a Research Domain for Cognitive
- , Proceedings of the Second Game Programming Workshop in Japan ‘95, pages 75 - 84, Kanagawa. Computer Shogi
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Plausible Move Generation Using Move Merit Analysis with Cut-Off Thresholds in Shogi
- stricter than in chess. In the annual CSA tournament, the computer shogi world championships, the available
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