Searching for authors named "Chris GauthierDickey" – sorted by Relevance.
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Using N-Trees for Scalable Event Ordering in Peer-to-Peer Games
- ABSTRACT Using N-Trees for Scalable Event Ordering in Peer-to-Peer Games ∗ Chris GauthierDickey
- Cited by 5 (2 self) – Add To MetaCart
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Result Verification and Trust-based Scheduling in Peer-to-Peer Grids
- 9977524. Shanyu Zhao, Virginia Lo and Chris GauthierDickey Computer and Information Science Department
- Cited by 8 (0 self) – Add To MetaCart
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A Measurement Study of Virtual Populations in Massively Multiplayer Online Games
- , September 19–20, 2007, Melbourne, Australia Daniel Pittman and Chris GauthierDickey Department of Computer
- Cited by 2 (0 self) – Add To MetaCart
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Low-Latency and Cheat-proof Event Ordering for Peer-to-Peer Games
- ABSTRACT Low Latency and Cheat-proof Event Ordering for Peer-to-Peer Games ∗ Chris GauthierDickey
- Cited by 1 (1 self) – Add To MetaCart
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Event Ordering and Congestion Control for Distributed Multiplayer Games
- @(email omitted); Chris GauthierDickey, Daniel Zappala and Virginia Lo localized congestion. They allow players to host
- Cited by 1 (0 self) – Add To MetaCart

