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Searching for "Camera textures." – sorted by Relevance.

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  • Recursive Estimation for CAD Model Recovery  
  • by Ali Azarbayejani, Tinsley Galyean, Bradley Horowitz, Alex Pentl — 1994 — In 2nd CAD-based Vision Workshop, Los Alamitos, CA
  • … motion relative to the camera. By "textured" we mean that the surfaces of the objects are painted…
  • Cited by 8 (1 self)Add To MetaCart
  • Unstructured lumigraph rendering  
  • by Chris Buehler, Michael Bosse, Leonard Mcmillan, Steven Gortler, Michael Cohen — 2001 — In Computer Graphics, SIGGRAPH 2001 Proceedings
  • … data cameras were combined and weighted to determine a view-dependent texture for the derived models…
  • Cited by 131 (4 self)Add To MetaCart
  • Calibration of a Multicamera Network  
  • by Patrick T. Baker, Yiannis Aloimonos — 2003 — IN PROC. IEEE WORKSHOP ON OMNIDIRECTIONAL VISION
  • …. In any case, given a sufficient number of views of the box texture from each camera, we can extract…
  • Cited by 13 (2 self)Add To MetaCart
  • An Omnidirectional Camera Simulation for the USARSim World  
  • by Tijn Schmits, Arnoud Visser — In Proceedings of the 12th RoboCup International Symposium, July 2008. Proceedings CD. To be published in the Lecture Notes on Artificial Intelligence series
  • … is followed based on CameraTextureClients. Virtual Camera Placement. CameraTextureClients are Unreal…
  • Cited by 3 (3 self)Add To MetaCart
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