Searching for "Call-by-Value Games." – sorted by Relevance.
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Call-by-Value Games
- Call-by-Value Games Samson Abramsky 1 and Guy McCusker 2 1 University of Edinburgh, Department
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Game Theoretic Analysis Of Call-By-Value Computation
- GAME THEORETIC ANALYSIS OF CALL-BY-VALUE COMPUTATION KOHEI HONDA y NOBUKO YOSHIDA z Abstract. We
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Sequentiality and the π-Calculus
- -calculus encoding for call-by-value games [22]. Our work, while being built on these preceding studies
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Sequentiality and the
- . Fiore and Honda [10] propose another -calculus encoding for call-by-value games [19]. Our work, while
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Regular-Language Semantics for a Call-by-Value Programming Language
- concepts of game semantics, especially as applied to call-by-value games. The concept of game employed
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Nominal games and full abstraction for the nu-calculus
- . 3 Call-by-value games In this section we introduce Honda and Yoshida’s callby-value games [5
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Recursive Types in Games: Axiomatics and Process Representation (Extended Abstract)
- note that Abramsky and McCusker [3] presented a category of call-by-value games closely related
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Sequentiality and the π-Calculus
- . Fiore and Honda [10] propose another -calculus encoding for call-by-value games [19]. Our work, while
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Oracle game semantics for the nu-calculus ⋆
- game semantics. 2 The nu-calculus The nu-calculus is a call-by-value simply typed λ-calculus, extended
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Game Semantics and its Applications
- -local control: “PCF + catch” [Lai97] Call-by-value games: [HY99, AM98] Pure untyped λ-calculus: characterizing B
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