Searching for "An Algorithm for Convex Polytopes." – sorted by Relevance.
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An efficient algorithm for shortest paths on a convex polytope in three dimensions, preliminary
- An Optimal-Time Algorithm for Shortest Paths on a Convex Polytope in Three Dimensions ∗ Yevgeny
- Cited by 3 (0 self) – Add To MetaCart
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DEEP: Dual-space Expansion for Estimating Penetration depth between convex polytopes
- between convex polytopes in 3D. The algorithm incrementally seeks a “locally optimal solution” by walking
- Cited by 14 (5 self) – Add To MetaCart
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Incremental Penetration Depth Estimation Between Convex Polytopes Using Dual-space Expansion
- the penetration depth between convex polytopes in 3D. The algorithm incrementally seeks a “locally optimal
- Cited by 7 (1 self) – Add To MetaCart
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Bridging Convex Regions and Related Problems
- p 2 times of the optimal one. If the regions are convex polytopes, then the algorithm computes
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Six-Degree-of-Freedom Haptic Display Using Localized Contact Computations
- against nodes in another BVH. We use an efficient, incremental algorithm for convex polytopes [26] based
- Cited by 23 (3 self) – Add To MetaCart
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Collision and Proximity Queries
- -distance computation between a pair of convex polytopes. A number of algorithms with good asymptotic performance have
- Cited by 43 (13 self) – Add To MetaCart
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Incremental algorithms for collision detection between solid models
- or the motions of the objects. 3 Background We review our previous algorithm for multiple moving convex polytopes
- Cited by 70 (7 self) – Add To MetaCart
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Collision Detection: Algorithms and Applications
- algorithm for multiple moving convex polytopes in complex environments. Coherence combined with incremental
- Cited by 40 (1 self) – Add To MetaCart
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I-COLLIDE: An interactive and exact collision detection system for large-scale environments
- detection algo- rithm which tracks closest points between pairs of convex polytopes [IS, 171. This algorithm
- Cited by 222 (24 self) – Add To MetaCart
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I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
- algorithm which tracks closest points between pairs of convex polytopes [16, 17]. This algorithm is used
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