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53
SIMULATION, DEVELOPMENT AND DEPLOYMENT OF MOBILE WIRELESS SENSOR NETWORKS FOR MIGRATORY BIRD TRACKING
, 2012
"... This thesis presents CraneTracker, a multi-modal sensing and communication system for monitoring migratory species at the continental level. By exploiting the robust and extensive cellular infrastructure across the continent, traditional mobile wireless sensor networks can be extended to enable reli ..."
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This thesis presents CraneTracker, a multi-modal sensing and communication system for monitoring migratory species at the continental level. By exploiting the robust and extensive cellular infrastructure across the continent, traditional mobile wireless sensor networks can be extended to enable
QOS WITH RELIABILITY AND SCALABILITY IN ADAPTIVE SERVICE-BASED SYSTEMS
"... Service-based systems that are dynamically composed at runtime to provide complex, adaptive functionality are currently one of the main development paradigms in software engineering. However, the Quality of Service (QoS) delivered by these systems remains an important concern, and needs to be manage ..."
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Service-based systems that are dynamically composed at runtime to provide complex, adaptive functionality are currently one of the main development paradigms in software engineering. However, the Quality of Service (QoS) delivered by these systems remains an important concern, and needs
hardware and mobile web technology Master of Science Thesis in Programme Computer Systems and Networks
, 2013
"... Digitising statistics handling through ..."
Transactions on Parallel and Distributed Systems
"... (MMOGs) can include millions of concurrent players spread across the world and interacting with each other within a single session. Faced with high resource demand variability and with misfit resource renting policies, the current industry practice is to over-provision for each game tens of self-own ..."
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types of player interaction a source of short-term load variability, which complements the long-term load variability due to the size of the player population. Then, we introduce a combined MMOG processor, network, and memory load model that takes into account both the player interaction type
1 MOSES: a Framework for QoS Driven Runtime Adaptation of Service-oriented Systems
"... Abstract—Architecting software systems according to the serviceoriented paradigm, and designing runtime self-adaptable systems are two relevant research areas in today’s software engineering. In this paper we address issues that lie at the intersection of these two important fields. First, we presen ..."
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-oriented system. It works in a specific region of the identified problem space, corresponding to the scenario where a service-oriented system architected as a composite service needs to sustain a traffic of requests generated by several users. MOSES integrates within a unified framework different adaptation
KeySlinger and StarSlinger: Secure Key Exchange and Encrypted File Transfer
, 2011
"... necessarily representing the official policies or endorsements, either express or implied, of ARO, ..."
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necessarily representing the official policies or endorsements, either express or implied, of ARO,
copyright by
, 2009
"... Abstract: Mobile ad hoc networks (MANETs) and wireless sensor networks (WSNs) are two recently-developed technologies that uniquely function without xed infrastructure support, and sense at scales, resolutions, and durations previously not possible. While both offer great potential in many applicati ..."
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in these networks, and (3) the extremely limited computational and energy resources available. Until now, the burden of handling these issues was put on the software application developer. This dissertation presents three novel programming models and middleware systems that address these challenges: Limone, Agilla
Results 1 - 10
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53